Having a psychic cat around did help, though. Shiro uses his cleverness to escape, get Kuroh to believe in his innocence, escape some more, and outwit the Blue Clan, the stoic-genius faction. In the first season, the superpowered Red and Blue Clans, and the "Black Dog", Kuroh Yatogami, a lone superpowered fighter, are all chasing him because they believe he's the culprit in a murder. Her traps later come to good use when she uses them to trap men out to kill Rika. Satoko Houjou from Higurashi: When They Cry is a kid who enjoys playing pranks on her friends, especially New Transfer Student Keiichi.All his sadistic glee in claiming the hefty toll was replaced with real joy that Ed finally learned the ultimate lesson, that alchemy isn't everything. And ultimately, The Truth, aka God of the setting.Edward Elric definitely fits this trope, especially when dealing with corrupt alchemists.Bonus points for not one, but two trickster Animal Motifs. May overlap with Nominal Hero, particularly if the trickster is doing it purely for fun. It is possible, however, for a character to be introduced as a Trickster before being gradually or suddenly revealed to possess depths of cruelty and malice that make them truly villainous, in a form of Bait the Dog.Ĭompare Messianic Archetype and The Fool. While the Trickster may be mischievous, impudent and uppity, they is not necessarily openly malevolent or sociopathic in fact, in many cases Tricksters are more friendly to humanity than the gods are. The Trickster is NOT the same as the Jerkass. They often want nothing more than to show that they are smarter and more clever than the hero, who may also treat such a villain as an amusing diversion as they are often easy to defeat non-violently. In cases where The Trickster is an antagonist or villain, they are quite frequently a Harmless Villain and more of a nuisance than a threat. Mythical versions may also be Hijacked By Satan, sometimes in direct contravention of their original legends. In modern literature, the Trickster survives as a character archetype, ranging from the self-aware and purposeful, through the merely impulsive and mischievous, to an openly hostile antagonist. (Or at least unenlightened, if the trick backfires.) Sometimes the Trickster appears as a sort of catalyst, in that their antics are the cause of other characters' discomfiture, but they themself is left untouched. Even if not otherwise punished, they are often prone to being caught in their own trap, and are very vulnerable to Counter Zany schemes. Tricksters can be cunning or foolish or both they are often funny even when considered sacred or performing important cultural tasks. Often, the bending/breaking of rules takes the form of tricks or thievery, and their actions often end up changing the rules in the process of breaking them, much like an act of "civil disobedience". In mythology and religion, the trickster deity breaks the rules of the gods or nature, sometimes maliciously but usually, albeit unintentionally, with ultimately positive effects. The trickster is often a Master of Disguise and may have magical or super-powers. They can also be heroes (or more likely Anti-Heroes) who make up for a lack of strength or bravery with manipulation, planning, or just plain cheating. Tricksters can be anything from gods of chaos, bedeviling heroes for a few laughs, to master manipulators who use cruel ploys and sadistic choices. Even when punished horribly for their effrontery, their indomitable spirit (or plain sheer foolishness) keeps them coming back for more. At the same time, the trickster brings new knowledge, wisdom and many An Aesop. The Trickster openly questions and mocks authority, encourages impulse and enthusiasm, seeks out new ideas and experiences, destroys convention and complacency, and promotes chaos and unrest. A trickster is a character who plays tricks or otherwise disobeys normal rules and conventional behavior.
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